About
I make art and creative work through tech… adapt and learn across disciplines; explore natural forms, physics, interactions; experiment with creative applications of emerging tech.
I'm interested in creative, conceptual challenges… experiment in tech, physics, maths, art; develop real-time interactive graphics, web, apps, games, AI, XR; explore new spaces to create striking experiences and utility.
- Natural dynamics, forms, interaction: emergent systems, gesture, audio, inference, Computer-Vision.
- Research and development: tech, physics, maths, prototyping, algorithms, architecture.
- Creative developer, director, consultant: lead and collaborate with creatives, designers, developers, clients; explore challenges, approaches, solutions; from concept to prototypes to production.
- Creating across contexts: online digital, app products, events, installations, exhibitions.
- Real-time interactive graphics, physics, art, games:
WebGL,GLSL. - Artificial Intelligence, Machine Learning: vision, graphics, data;
Tensorflow,PyTorch. - Virtual Reality, Augmented Reality, eXtended Reality:
WebXR. - Web and app development: mostly Front-End,
JavaScript,TypeScript,React; some Back-End, ops, native,Node,Python. - BSc 1:1 in Entertainment Systems at SETU, Ireland: interactive and game software development focus.
- Distinction Certificate in Fine Art at GSA, Ireland: portraiture and realism, sculpture, combined media.
I'm also into... exploration, travel, nomadism, challenges, other perspectives; art, drawing, exhibitions, discourse, learning, debate, reading; music, gigs, festivals, film, comedy, theatre; scuba, snowboard, parkour, football.
Portfolio ~ CV ~ Instagram ~ YouTube ~ BlueSky ~ X ~ Threads ~ Facebook ~ GitHub ~ GitLab ~ OpenSea ~ Olta
LinkedIn ~ The Dots ~ Working / Not Working ~ YunoJuno ~ WellPaid ~ RemoteOK ~ email